owners of Elverson Puzzle

Brothers make upscale puzzles

By JOE HOLWAGER
Special to The Mercury

Elverson - Did you ever wonder about the diabolical minds that go into the making of those upscale puzzles? You know, the kinds that are sold in specialty stores where young people and adults shop for something out of the ordinary, a toy packing a challenge? The latest Rubik's Cube perhaps? Well, meet the brothers TerBush: George, 41, and James, 43. They are creators and manufacturers of a puzzle line that includes Jacob's Revenge, Log Stacker, Anti-Gravity Ball & Chain, and the soon-to-be-released R.G.B. Round Up: quality-crafted keepsakes, ranging in price between $10 and $18. They also market a slot-machine card game, Bandit.

George and James TerBush pride themselves on building truly challenging puzzles and, no, they don't have devil horns, the way you may picture them upon failing to solve one of their puzzles. They are congenial and relatively laid back.

In 1994, they walked into a Lewes, Del., store that sold a variety of puzzles, mechanical and jigsaw. They were intrigued by the mechanical puzzles, drawn by the tactile and mental challenge that they posed. Someone, they realized, had put something of themselves into designing and manufacturing these puzzles. "This was like a revelation that someone made it his occupation to design and manufacture a product containing a mystery for others to solve," said George. In 1995, they launched The Elverson Puzzle Co. Inc., with one product, Jacob's Revenge, a corked bottle with a wooden stick and ball in it. You're challenged to get the ball into the bottle's neck without removing the cork or in the case of extreme failure crashing it to smithereens.

Their decision to launch a company with a single, untested product was a tough one, said George. They were used to working long hours and meeting deadlines in the computer industry, but now they also had a dream: With hard work and skillful marketing, perhaps Jacob's Revenge or another puzzle of theirs, yet to be designed, would be the next Rubik's Cube.

"It's a dream for every puzzle maker to come up with the next Rubik's Cube," said George. Still sold widely today after more than 25 years from its introduction, Rubik's Cube was voted the "fad" of the 20th century,according to one poll. In 1982 one in every three American homes had at least one of the cubes, which consists of 26 small, colored, rotating blocks.

In the beginning reality was considerably different from the dream. They began by marketing through a mailing to hundreds of stores that included puzzles among their inventory. They offered a free sample to each store as an incentive to buy more of the puzzles. Although customer response was encouraging, considering the mailing had been unsolicited and to a mass market, it was not enough to base a business on. Far from it. "The first year was a disaster," James recalled. When the outlook seemed especially dark, a neighboring businesswoman showed an interest in Jacob's Revenge and helped restore their confidence. They approached Darlene Yoder, the proprietor of a restaurant and gift shop in nearby New Holland, PA, with the idea of selling the puzzle in her store. To their surprise, Yoder not only bought 12 Jacob's Revenges on the spot but also ordered another dozen within a few days. If it weren't for her, there wouldn't have been an Elverson Puzzle Co.," said George. The next sign in their favor came from the Cracker Barrel chain of home-style restaurants that were becoming a refuge for weary interstate highway drivers. Cracker Barrel not only sold a menu of country cooking. It offered a large room of merchandise that customers could look over while waiting for their tables. Some items, such as games and puzzles, had a natural appeal to families confined to an automobile for hours on end.

In 1995 Cracker Barrel placed an order for 3,000 Jacob's Revenges to stock 250 stores. The TerBushes, who had virtually no stock on hand, were suddenly forced to deal with new realities of running a small business. Cracker Barrel had negotiated an aggressive purchase price for the puzzles and an aggressive delivery date of 30 days out. Additionally, the puzzles had to be delivered with sales displays. The brothers' earlier experience toiling in the computer industry paid off. "We were used to deadlines," said James. "We knew it'd take long hours to pull it off and we did it."

After Cracker Barrel, they began connecting with other chain stores, including The Museum Company, Wizards of the Coast, and The Store of Knowledge. The Internet opened up another important sales avenue for them. Customers can reach them directly at ElversonPuzzle.com.

Elverson puzzles are now available to customers throughout much of the world, and the product offering has been expanding at a rate averaging about one new puzzle per year.

Although the brothers decline to discuss sales in specific terms, they report that the business has grown to shipping of tens of thousands of units annually and it yields them a "respectable living."

The brothers grew up in Delaware County and became entrepreneurs at an early age. While only 10 and 12 years old, they made small novelty candles (frogs, turtles,and owls) and sold them to their classmates and church congregation. They bought rubber molds in which to make the candles, and purchased their raw materials (wax and wick) in bulk to keep unit costs down. "Even back then, our quality standards were pretty high," George recalled.

They were caught up in the computer industry from the mid-1980s to the mid-1990s. George spent much of that time in the engineering department of Commodore Computers in West Chester, PA, and both brothers did engineering work for Great Valley Products, a King of Prussia company that designed high-end peripheral components for Commodore computers, including audio and video enhancement products. Today, these components and many additional enhancements are incorporated into computers when they are shipped from the factory. "The computer industry as we knew it then was extremely competitive and the market life for new products and enhancements was very short," recalled James.

"Here," George said, referring to their new lives as puzzle makers, "we have the opportunity to develop timeless products that require clever solutions."